Placeables

Battlefield (pla_bat_XXXX)
Containers (pla_con_XXXX)
Military (pla_mil_XXXX)
Miscellenous (pla_mis_XXXX)
Miscelanions Interior (pla_mi_XXXX)
Parks and Nature (pla_pn_XXXX)
Penants and Signs (pla_ps_XXXX)
Projectile Traps Origin (pla_pto_XXXX)
Secret Object (pla_so_XXXX)
Trades & Academic & Farm (pla_taf_XXXX)
Treasure (pla_tre_XXXX)
Visual Effects (pla_ve_XXXX)
Special (pla_spe_XXXX)


--Posted 27 Jan 04 by OrchestralDarkness



Encounters

Hard eh_XXXX
Impossible ei_XXXX
Moderate em_XXXX
Normal en_XXXX
Very Easy ee_XXXX
Special es_XXXX

--Posted 27 Jan 04 by OrchestralDarkness



Merchants

This is not the name of the NPC that owns the shop, but rather of the shop itself. NPCs should be named according to creature conventions.

Merchant m_XXXX

--Posted 27 Jan 04 by OrchestralDarkness



Scripts

Mod-Wide sm_XXXX
Quest sq_XXXX
NPC sn_XXXX
Unique su_XXXX
Area Wide sa_XXXX
Database sd_XXXX
Checks sc_XXXX

--Posted 27 Jan 04 by OrchestralDarkness



Conversations

NPC cn_XXXX
Object co_XXXX
Special cs_XXXX

--Posted 27 Jan 04 by OrchestralDarkness