Divine Agent

(Originally from: Manual of the Planes)

God's Strong Right Hand. The Goddess' Voice. Servant of the Greater Powers. The divine agent is a specially selected agent of her deity, and she acts throughout the planes in the service of that power or deity. Divine agents are unrestricted by dogma or hierarchy, other than their accountability to their immediate (or higher) superior.
- Max Levels: 10
- Hit Die: d8
- Proficiencies: Simple Weapons, All Armor Proficiencies.
- Skill Points: 4 + Int Modifier.

REQUIREMENTS:
Base Attack Bonus: +4.
Skills: Knowledge (Religion) 7 ranks.
Spells: Able to cast 2nd-level divine spells.
Special: The divine agent must have made peaceful contact with her deity or its direct agents. Furthermore, a potential divine agent must have completed a specific task assigned by her deity in order to become a divine agent. After the character has embarked on this path, a divine agent cannot become the divine agent of another deity.

ABILITIES:

Level:
1: Divine Mantle - The divine agent gains damage resistance of 10/- against divine damage, as well as a +2 saving throw bonus against all divine effects.
2: Contact - A divine agent may be contacted mentally by her deity or its agents. The divine agent cannot initiate the contact or respond to it. The nature of the contact may depend on the deity: Dreams, ghostly visions, and the like.
3: Menacing Aura - The divine agent is surrounded by an aura of menace. Enemies must roll a Will save or suffer a -2 penalty to attacks, checks, and saves. Godly Gift - Divine agent gains a bonus 3rd level spell slot.
4: Altered Appearance - The divine agent begins to show prominent physical modifications to match the desires of her deity.
5: Commune - Once a week, the divine agent can ask her deity one simple question per divine agent level.
6: Plane shift - The divine agent can cast plane shift once a day, Godly Gift - Divine agent gains a bonus 4th level spell slot.
7: Audience - Up to twice per year a divine agent may request an audience with her deity.
8: Alignment Shift - Divine agent changes to her deity's alignment if different, Mystic Union - The divine agent's type becomes Outsider. Additionally, she gains damage reduction of 20/+1.
9: Godly Gift - Divine agent gains a bonus 5th level spell slot.
10: Gate - Once a day, a divine agent can open a gate to her deity's home plane.

BONUS SPELLS
Every 2 levels the character gains new spells per day as if she had also gained a level in her highest divine class.