Hospitaler

It is the duty of knights Hospitaler to protect people traveling on religious pilgrimages. Over the years, this single duty has expanded to include the construction and administration of hospitals and refugee facilities. Hospitalers are a fighting force of necessity, sworn to poverty, obedience, and the defense of those in their care.

- Max Levels: Unlimited
- Hit Die: d8
- Proficiencies: Hospitalers are proficient in all simple and martial weapons,
all armor and shields.
- Skill Points at Each Level: 2+ Int modifier.

REQUIREMENTS:
Alignment: Any non-chaotic.
Base Attack Bonus: +4
Skills: Heal 5 ranks, Knowledge (Religion) 5 ranks.

ABILITIES:

Level
1: Lay on Hands - If Hospitaler has positive Charisma modifier, then she can cure a number of hit points equal to her Charisma modifier x Hospitaler level.
3: Bonus Feat, Turn Undead - Hospitaler's level and Charisma are used to determine how many hit die of undead are turned, can be used three times a day, plus Charisma modifier. Remove Disease - As per the Cleric spell once per day.
5: Bonus Feat
7: Bonus Feat
9: Bonus Feat