Mystic Theurge

Blurring the line between divine and arcane, mystic theurges draw power from divine sources and musty tomes alike. While most spellcasters choose one path to magical power, mystic theurges walk two roads at once, mastering spells common to clerics and wizards. Mystic theurges have an unparalleled diversity of spells. In time, a mystic theurge can cast almost any spell. Mystic theurges are often obsessed with magical lore, traveling to the ends of the earth to learn some arcane secret or divine insight.

- Hit die: d4
- Proficiencies: A mystic theurge does not gain any additional weapon or armor proficiencies.
- Skill Points: 2 + Int Modifier

REAUIREMENTS:
Classes: Cleric or Druid
Skills: Knowledge (Arcane) 6 or more ranks, Concentration 6 or more ranks, Spellcraft 6 or more ranks
Arcane Spellcasting: Level 3 or higher

BONUS SPELLS:
Upon reaching levels 1, 2, 3, 4, 5, 6, 7, 8, 9, and 10 the character gains new spells per day as if he had also gained a level in both his arcane spellcasting class (Bard, Sorcerer, Wizard) and divine spellcasting class (Cleric, Druid). He does not learn any new arcane spells through this ability, however.