Additional 0th Level Spells

Assess Creature
Glow
Open/Close
Disrupt Undead


Assess Creature

Caster Level(s): Brd 1, Clr 0, Drd 0, Rgr 1, Pal 1, Wiz / Sorc 0
School: Divination
Components: Somatic
Range: Close
Target: One Creature
Duration: Instantaneous
Saving Throw: Will
Spell Resistance: Yes


You determine the Hit Die of one creature. This spell is foiled by any type of magical disguise, polymorph, or shapechagne (they provide complete spell resistance to assess creature)


Glow

Caster Level(s): Bard 0
School: Illusion
Components: Verbal, Somatic
Range: Touch
Target: One Creature
Duration: 1 Round / Level
Saving Throw: Will
Spell Resistance: No


You infect a single willing creature with a randomly colored glow. This does not impair the creature in any way, except for appearance. Unwilling targets (i.e. creatures not in your party) are allowed a Will save to negate the effect.


Open/Close

Level: Brd 0, Sor / Wiz 0
School: Transmutation
Components: Verbal, Somatic
Range: Close
Target: One Object
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No


You can open or close (your choice) a door, chest, box, window, bag, pouch, bottle, barrel, or other container. If anything resists this activity (such as a bar on a door or a lock on a chest), the spell fails. In addition, the spell can only open and close things weighing 30 pounds or less. Thus, doors, chests, and similar objects sized for enormous creatures may be beyond this spell’s ability to affect.


Disrupt Undead

Caster Level(s): Wizard / Sorcerer 0
School: Necromancy
Components: Verbal, Somatic
Range: Close
Target: One Creature
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes


You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray hits an undead creature, it deals 1d6 points of damage to it.