Hospitaler
Hospitalers are a fighting force of necessity, sworn to poverty, obedience, and the defense
of those in their care. It is the duty of knights hospitaler to protect people traveling
on religious pilgrimages. Over the years, this single duty has expanded to include the
construction and administration of hospitals and refugee facilities. Most hospitalers
are paladins, though rangers, fighter/clerics and even ranger/clerics often join the
knights hospitaler as well.
Requirements
Base Attack Bonus: +4
Skills: Heal 5 rounds, Knowledge: Religion 5 ranks
Hit Die: d8
Proficiencies: Armors (Light, Medium, Heavy), Shields, Weapons (Simple, Martial)
Skill Points: 2 + INT
Class Skills:
Animal Empathy, Concentration, Craft, Discipline, Heal, Knowledge (Engineering, Geography,
Nobility, Planes, Psionic, Religion), Lore, Parry, Persuade, Profession
Lvl
|
BAB
|
Fort
|
Ref
|
Will
|
Special
|
Spells per Day
|
1st
|
+1
|
+2
|
+0
|
+0
|
Lay on Hands
|
+1 level of existing divine spellcasting class
|
2nd
|
+2
|
+3
|
+0
|
+0
|
|
+1 level of existing divine spellcasting class
|
3rd
|
+3
|
+3
|
+1
|
+1
|
Turn Undead
|
+1 level of existing divine spellcasting class
|
4th
|
+4
|
+4
|
+1
|
+1
|
|
+1 level of existing divine spellcasting class
|
5th
|
+5
|
+4
|
+1
|
+1
|
|
+1 level of existing divine spellcasting class
|
6th
|
+6/+1
|
+5
|
+2
|
+2
|
|
+1 level of existing divine spellcasting class
|
7th
|
+7/+2
|
+5
|
+2
|
+2
|
|
+1 level of existing divine spellcasting class
|
8th
|
+8/+3
|
+6
|
+2
|
+2
|
|
+1 level of existing divine spellcasting class
|
9th
|
+9/+4
|
+6
|
+3
|
+3
|
|
+1 level of existing divine spellcasting class
|
10th
|
+10/+5
|
+7
|
+3
|
+3
|
Bonus Feat
|
+1 level of existing divine spellcasting class
|
Lay on Hands
A hospitaler with a Charisma score of 12 or higher can heal wounds by touch. Each
day she can heal a total number of hit points of damage equal to her hospitaler level
times her charisma modifier. If the Hospitaler has this ability from another class, her
levels in those classes stack to determine the total number of hit points she can heal
each day.
Turn Undead
At 3rd level, The Hospitaler gains the Turn Undead ability, as the Cleric.
Bonus Feat
At 10th level, the Hospitaler gains a bonus feat from
the Fighter bonus feat list.
Code of Conduct
Hospitalers take an oath of poverty, obedience and defense of those in their care. This does
not mean that hospitalers live mean, penny-pinching lives. They share their wealth among
themselves and give any excess to their order. Obedience is not related to character or
social rank, but rather to positions assigned within the order, and often changes with
the situation. Regardless of their relative ranks, all hospitalers defer to the head of
a facility while on the grounds. Hospitalers must be willing to lay down their lives
to protect the pilgrims or hospitaler facilities under their care, but they should not
do so recklessly.
Ex-Hospitalers
A hospitaler who becomes chaotic, who willfully commits a chaotic act, or who grossly
violates the hospitaler code of conduct loses all class features and spells, and may not
progress in levels as a hospitaler. She regains her abilities if she atones for her
violations.
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