Shifter
A shifter has no form they call their own. Instead, they clothe themselves in
whatever shape is most expedient at the time. While others base their identities
largely on their external forms, the shifter actually comes closer to their
true self through all of their transformations. Of necessity, their sense of
self is based not on their outward form, but on their soul, which is truly the
only constant about them. It is the inner strength of that soul that enables
them to take on any shape and remain themselves within.
Requirements
Feats: Alertness
Spellcasting: Able to cast 3rd level Arcane or Divine spells
Special: The Shifter must possess an alternate form; This may be through a spell like
Polymorph self, or they may have a natural alternate form, alter self,
polymorph self, shapechange, or wild shape racial or class ability.
Hit Die: d8
Proficiencies: Shifters gain no additional proficiencies
Skill Points: 4 + INT
Class Skills:
Animal Empathy, Concentration, Craft, Disguise, Heal, Hide, Knowledge (all),
Listen, Lore, Persuade, Profession, Spot, Wilderness Lore
Lvl
|
BAB
|
Fort
|
Ref
|
Will
|
Special
|
1st
|
+0
|
+2
|
+2
|
+0
|
Greater Wildshape I
|
2nd
|
+1
|
+3
|
+3
|
+0
|
|
3rd
|
+2
|
+3
|
+3
|
+1
|
Greater Wildshape II
|
4th
|
+3
|
+4
|
+4
|
+1
|
Infinite Greater Wildshape I
|
5th
|
+3
|
+4
|
+4
|
+1
|
Greater Wildshape III
|
6th
|
+4
|
+5
|
+5
|
+2
|
|
7th
|
+5
|
+5
|
+5
|
+2
|
Humanoid Shape, Infinite Greater Wildshape II
|
8th
|
+6/+1
|
+6
|
+6
|
+2
|
|
9th
|
+6/+1
|
+6
|
+6
|
+3
|
|
10th
|
+7/+2
|
+7
|
+7
|
+3
|
Greater Wildshape IV, Infinite Greater Wildshape III
|
|